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miercuri, mai 29, 2013
marți, martie 26, 2013
marți, martie 12, 2013
luni, martie 04, 2013
Gestural interfaces - What Sci-Fi Tells Interaction Designers About Gestural Interfaces
It’s fair to say that, to the layperson, the Minority Report interface is synonymous with “gestural interface.” This interface is one of the most memorable things in a movie that is crowded with future technologies, and it is one of the most referenced interfaces in cinematic history. (In a quick and highly unscientific test, at the time of writing, we typed [sci-fi movie title] + “interface” into Google for each of the movies in the survey and compared the number of results. “Minority Report interface” returned 459,000 hits on Google, more than six times as many as the runner-up, which was “Star Trek interface” at 68,800.)
So what can movies teach us about gestural interface design?
http://uxdesign.smashingmagazine.com/2013/03/01/sci-fi-interaction-designers-gestural-interfaces/
Labels:
design,
filme,
holywood,
interactiv,
kinect,
probleme,
programare
marți, octombrie 09, 2012
vineri, februarie 17, 2012
World population - WebGL
Populatia globului reprezentata interactiv in functie de densitate
Sursa: http://www.chromeexperiments.com/globe (Google Chrome recomandat)
Labels:
google,
interactiv,
webgl,
website,
world
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